Class VRView
- All Implemented Interfaces:
Animation, Editable, StyleListener, Iterable<Component>
Component that renders an application scene in virtual reality: stereo
side-by-side per-eye views with sensor-fusion head tracking, built
entirely on the portable com.codename1.gpu pipeline so it works on every
platform where Display#isGpuSupported() is true - including the
simulator.
Supply a VRRenderer that draws the scene; the view clears the frame,
splits the viewport per eye, positions a VRCameraRig from the
HeadTracker orientation and invokes the renderer once per eye.
IMPORTANT: VRRenderer callbacks run on the platform render thread, never
on the EDT. Do not touch Codename One UI components from them.
VRView vr = new VRView(new VRRenderer() {
Mesh cube;
Material material;
public void onInit(GraphicsDevice device) {
cube = Primitives.cube(device, 0.5f);
material = new Material(Material.Type.PHONG).setColor(0xff3366ff);
}
public void onEyeFrame(GraphicsDevice device, VREye eye, Camera camera) {
device.draw(cube, material, Matrix4.translation(0, 0, -2));
}
public void onDispose(GraphicsDevice device) { }
});
vr.setContinuous(true);
form.add(BorderLayout.CENTER, vr);
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Field Summary
Fields inherited from class Component
BASELINE, BOTTOM, BRB_CENTER_OFFSET, BRB_CONSTANT_ASCENT, BRB_CONSTANT_DESCENT, BRB_OTHER, CENTER, CROSSHAIR_CURSOR, DEFAULT_CURSOR, DRAG_REGION_IMMEDIATELY_DRAG_X, DRAG_REGION_IMMEDIATELY_DRAG_XY, DRAG_REGION_IMMEDIATELY_DRAG_Y, DRAG_REGION_LIKELY_DRAG_X, DRAG_REGION_LIKELY_DRAG_XY, DRAG_REGION_LIKELY_DRAG_Y, DRAG_REGION_NOT_DRAGGABLE, DRAG_REGION_POSSIBLE_DRAG_X, DRAG_REGION_POSSIBLE_DRAG_XY, DRAG_REGION_POSSIBLE_DRAG_Y, E_RESIZE_CURSOR, HAND_CURSOR, LEFT, MOVE_CURSOR, N_RESIZE_CURSOR, NE_RESIZE_CURSOR, NW_RESIZE_CURSOR, RIGHT, S_RESIZE_CURSOR, SE_RESIZE_CURSOR, SW_RESIZE_CURSOR, TEXT_CURSOR, TOP, W_RESIZE_CURSOR, WAIT_CURSOR -
Constructor Summary
ConstructorsConstructorDescriptionVRView(VRRenderer renderer) Creates a VR view with default settings.VRView(VRRenderer renderer, VRSettings settings) Creates a VR view. -
Method Summary
Modifier and TypeMethodDescriptionprotected voidInvoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.The head tracker driving this view.The underlying render view, exposed for advanced integration.The settings this view was created with.protected voidAllows subclasses to bind functionality that relies on fully initialized and "ready for action" component statebooleanTrue when head tracking drives the view orientation.booleanisStereo()True when rendering side-by-side stereo.booleanTrue when the current platform provides a 3D backend.voidrecenter()Rotates the view so the current direction becomes "straight ahead".voidRequests that a single frame be rendered.voidsetClearColor(int argb) The background clear color as0xAARRGGBB.setContinuous(boolean continuous) Controls whether the view renders continuously or only when#requestRender()is called.voidsetHeadTrackingEnabled(boolean enabled) Enables or disables head tracking.voidsetPosition(float x, float y, float z) Sets the head center position in world space, for example to move the viewer through the scene.voidsetStereo(boolean stereo) Switches between side-by-side stereo and a single centered viewpoint.Methods inherited from class Container
add, add, add, add, add, add, addAll, addComponent, addComponent, addComponent, addComponent, animateHierarchy, animateHierarchyAndWait, animateHierarchyFade, animateHierarchyFadeAndWait, animateLayout, animateLayoutAndWait, animateLayoutFade, animateLayoutFadeAndWait, animateUnlayout, animateUnlayoutAndWait, applyRTL, calcPreferredSize, cancelRepaints, clearClientProperties, constrainHeightWhenScrollable, constrainWidthWhenScrollable, contains, createAnimateHierarchy, createAnimateHierarchyFade, createAnimateLayout, createAnimateLayoutFade, createAnimateLayoutFadeAndWait, createAnimateMotion, createAnimateUnlayout, createReplaceTransition, dragInitiated, drop, encloseIn, encloseIn, findDropTargetAt, findFirstFocusable, fireClicked, flushReplace, forceRevalidate, getBottomGap, getChildrenAsList, getClosestComponentTo, getComponentAt, getComponentAt, getComponentCount, getComponentIndex, getGridPosX, getGridPosY, getLayout, getLayoutHeight, getLayoutWidth, getLeadComponent, getLeadParent, getResponderAt, getSafeAreaRoot, getScrollIncrement, getSideGap, getUIManager, initLaf, invalidate, isEnabled, isSafeArea, isSafeAreaRoot, isScrollableX, isScrollableY, isSelectableInteraction, isSurface, iterator, iterator, keyPressed, keyReleased, layoutContainer, morph, morphAndWait, paint, paintComponentBackground, paintGlass, paramString, pointerPressed, refreshTheme, removeAll, removeComponent, replace, replace, replaceAndWait, replaceAndWait, replaceAndWait, revalidate, revalidateLater, revalidateWithAnimationSafety, scrollComponentToVisible, setCellRenderer, setEnabled, setLayout, setLeadComponent, setSafeArea, setSafeAreaRoot, setScrollable, setScrollableX, setScrollableY, setScrollIncrement, setShouldCalcPreferredSize, setShouldLayout, setUIManager, updateTabIndicesMethods inherited from class Component
addContextMenuListener, addDragFinishedListener, addDragOverListener, addDropListener, addFocusListener, addLongPressListener, addMouseWheelListener, addPointerDraggedListener, addPointerPressedListener, addPointerReleasedListener, addPullToRefresh, addScrollListener, addStateChangeListener, addStylusListener, animate, announceForAccessibility, bindProperty, blocksSideSwipe, calcScrollSize, contains, containsOrOwns, createStyleAnimation, deinitializeCustomStyle, dragEnter, dragExit, dragFinished, draggingOver, drawDraggedImage, focusGained, focusLost, getAbsoluteX, getAbsoluteY, getAccessibilityText, getAllStyles, getAnimationManager, getBaseline, getBaselineResizeBehavior, getBindablePropertyNames, getBindablePropertyTypes, getBorder, getBoundPropertyValue, getBounds, getBounds, getClientProperty, getCloudBoundProperty, getCloudDestinationProperty, getComponentForm, getComponentState, getCursor, getDefaultDragTransparency, getDirtyRegion, getDisabledStyle, getDraggedx, getDraggedy, getDragImage, getDragRegionStatus, getDragSpeed, getDragTransparency, getEditingDelegate, getHeight, getInlineAllStyles, getInlineDisabledStyles, getInlinePressedStyles, getInlineSelectedStyles, getInlineStylesTheme, getInlineUnselectedStyles, getInnerHeight, getInnerPreferredH, getInnerPreferredW, getInnerWidth, getInnerX, getInnerY, getLabelForComponent, getName, getNativeOverlay, getNextFocusDown, getNextFocusLeft, getNextFocusRight, getNextFocusUp, getOuterHeight, getOuterPreferredH, getOuterPreferredW, getOuterWidth, getOuterX, getOuterY, getOwner, getParent, getPreferredH, getPreferredSize, getPreferredSizeStr, getPreferredTabIndex, getPreferredW, getPressedStyle, getPropertyNames, getPropertyTypeNames, getPropertyTypes, getPropertyValue, getSameHeight, getSameWidth, getScrollable, getScrollAnimationSpeed, getScrollDimension, getScrollOpacity, getScrollOpacityChangeSpeed, getScrollX, getScrollY, getSelectCommandText, getSelectedRect, getSelectedStyle, getStyle, getTabIndex, getTensileLength, getTextSelectionSupport, getTooltip, getUIID, getUnselectedStyle, getVisibleBounds, getVisibleBounds, getWidth, getX, getY, growShrink, handlesInput, hasFixedPreferredSize, hasFocus, hideNativeOverlay, initCustomStyle, initDisabledStyle, initPressedStyle, initSelectedStyle, initUnselectedStyle, installDefaultPainter, isAlwaysTensile, isBlockLead, isCellRenderer, isChildOf, isDragActivated, isDragAndDropOperation, isDraggable, isDragRegion, isDropTarget, isEditable, isEditing, isFlatten, isFocusable, isGrabsPointerEvents, isHidden, isHidden, isHideInLandscape, isHideInPortrait, isHScrollThumbGrabbed, isHScrollThumbHover, isIgnorePointerEvents, isInClippingRegion, isInitialized, isOpaque, isOwnedBy, isPinchBlocksDragAndDrop, isRippleEffect, isRTL, isScrollable, isScrollVisible, isSetCursorSupported, isSmoothScrolling, isSnapToGrid, isStickyDrag, isTactileTouch, isTactileTouch, isTensileDragEnabled, isTraversable, isVisible, isVScrollThumbGrabbed, isVScrollThumbHover, keyRepeated, laidOut, longKeyPress, longPointerPress, onScrollX, onScrollY, onSetFocusable, paintBackground, paintBackgrounds, paintBorder, paintBorderBackground, paintComponent, paintComponent, paintIntersectingComponentsAbove, paintLock, paintLockRelease, paintRippleOverlay, paintScrollbars, paintScrollbarX, paintScrollbarY, paintShadows, parsePreferredSize, pinch, pinch, pinchReleased, pointerDragged, pointerDragged, pointerHover, pointerHoverPressed, pointerHoverReleased, pointerPressed, pointerReleased, pointerReleased, putClientProperty, refreshTheme, refreshTheme, remove, removeContextMenuListener, removeDragFinishedListener, removeDragOverListener, removeDropListener, removeFocusListener, removeLongPressListener, removeMouseWheelListener, removePointerDraggedListener, removePointerPressedListener, removePointerReleasedListener, removeScrollListener, removeStateChangeListener, removeStylusListener, repaint, repaint, requestFocus, resetFocusable, respondsToPointerEvents, rotation, scrollRectToVisible, scrollRectToVisible, setAccessibilityText, setAlwaysTensile, setBlockLead, setBoundPropertyValue, setCloudBoundProperty, setCloudDestinationProperty, setComponentState, setCursor, setDefaultDragTransparency, setDirtyRegion, setDisabledStyle, setDraggable, setDragTransparency, setDropTarget, setEditingDelegate, setFlatten, setFocus, setFocusable, setGrabsPointerEvents, setHandlesInput, setHeight, setHidden, setHidden, setHideInLandscape, setHideInPortrait, setHorizontalScrollBounds, setIgnorePointerEvents, setInitialized, setInlineAllStyles, setInlineDisabledStyles, setInlinePressedStyles, setInlineSelectedStyles, setInlineStylesTheme, setInlineUnselectedStyles, setIsScrollVisible, setLabelForComponent, setName, setNextFocusDown, setNextFocusLeft, setNextFocusRight, setNextFocusUp, setOpaque, setOwner, setPinchBlocksDragAndDrop, setPreferredH, setPreferredSize, setPreferredSizeStr, setPreferredTabIndex, setPreferredW, setPressedStyle, setPropertyValue, setPullToRefresh, setRippleEffect, setRTL, setSameHeight, setSameSize, setSameWidth, setScrollAnimationSpeed, setScrollOpacityChangeSpeed, setScrollSize, setScrollVisible, setScrollX, setScrollY, setSelectCommandText, setSelectedStyle, setSize, setSmoothScrolling, setSnapToGrid, setTabIndex, setTactileTouch, setTensileDragEnabled, setTensileLength, setTooltip, setTraversable, setUIID, setUIID, setUIIDFinal, setUnselectedStyle, setVerticalScrollBounds, setVisible, setWidth, setX, setY, shouldBlockSideSwipe, shouldBlockSideSwipeLeft, shouldBlockSideSwipeRight, shouldRenderComponentSelection, showNativeOverlay, startEditingAsync, stopEditing, stripMarginAndPadding, styleChanged, toImage, toString, unbindProperty, updateNativeOverlay, visibleBoundsContains
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Constructor Details
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VRView
Creates a VR view with default settings.
Parameters
renderer: draws the scene, once per eye per frame
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VRView
Creates a VR view.
Parameters
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renderer: draws the scene, once per eye per frame -
settings: eye separation and lens parameters; null uses defaults
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Method Details
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isSupported
public boolean isSupported()True when the current platform provides a 3D backend. Equivalent toDisplay#isGpuSupported(). -
getSettings
The settings this view was created with. -
getHeadTracker
The head tracker driving this view. Exposed to tune the fusion filter or observe the raw orientation. -
setHeadTrackingEnabled
public void setHeadTrackingEnabled(boolean enabled) Enables or disables head tracking. When disabled the last orientation freezes; combine withVRCameraRigmanually for custom control. -
isHeadTrackingEnabled
public boolean isHeadTrackingEnabled()True when head tracking drives the view orientation. -
recenter
public void recenter()Rotates the view so the current direction becomes "straight ahead". -
setStereo
public void setStereo(boolean stereo) Switches between side-by-side stereo and a single centered viewpoint. -
isStereo
public boolean isStereo()True when rendering side-by-side stereo. -
setPosition
public void setPosition(float x, float y, float z) Sets the head center position in world space, for example to move the viewer through the scene. -
setClearColor
public void setClearColor(int argb) The background clear color as0xAARRGGBB. Default opaque black. -
setContinuous
Controls whether the view renders continuously or only when#requestRender()is called. Head tracked scenes normally want continuous rendering. -
requestRender
public void requestRender()Requests that a single frame be rendered. -
getRenderView
The underlying render view, exposed for advanced integration. -
initComponent
protected void initComponent()Description copied from class:ComponentAllows subclasses to bind functionality that relies on fully initialized and "ready for action" component state- Overrides:
initComponentin classComponent
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deinitialize
protected void deinitialize()Description copied from class:ComponentInvoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy. This allows the component to deregister animators and cleanup after itself. This method is the opposite of the initComponent() method.- Overrides:
deinitializein classComponent
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